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You can fast roll at up to 25% load Medium roll up to 50% Fat roll is closer to 100 Anything above 100 you can't roll at all, and can only walk not even slowly jog Endurance is what increases your load carrying capacity. Damn some of you jackasses are mean. Help please. They don't carry your ass. So, I'm doing an 8.3% equip load barbarian build with a Great Club, Hollow Soldier Waistcloth, Ring of Favor and Protection, and Havel's Ring. Click here to edit contents of this page. I had a max load of 58 and was at 26.7. more complex than BB haha, Quick tip: unless it's the first game, medium rolling and fast rolling are almost the exact same thing, slight differences but nothing game changing. Items that count against Equip Load include all armor parts (head, gloves, torso, and legs) and all equipment in the four hand slots (weapons, shields, and spell tools). Join and search! If someone doesn't understand it then explain it and move on or don't reply at all. so i have 30 points into vitality and my weight ratio is 64 / 70. so how many points more do i need to invest to vitality for normal rolling? Jun 6, 2018 @ 3:43am Is there an endurance calculator? This value is obtained by dividing your current Equipment Load (the total weight of your equipped armor, weapons, shields and rings) with your maximal Equipment Load (determined by your Vitality). You can fast roll on 30% and medium on 70%, depends on the actual exact weight that you can't see and need to be tested if you ever land exactly on that. Im trying to get to a point where I can where havels armor set and still have medium movement. I won yesterday a spear of filianore fight, by just fast Rolling actually and Healing, against a 4-man gank. "There seems to be some confusion in the community regarding the terms fast and quick. Buffed weapon must be selected in active slot. Each weapon, armor, and ring you have equipped, even if it is not currently held in your hands, contributes to your current Equipment Load. Neither didn't I notice it wasn't doing that right after the character creation and before I had found my first LK armor. You will not lose as much defense as you would think at below 30% EL. View and manage file attachments for this page. I'm new to the game. Equipment Load is a stat that determines your mobility based on the weight of the armor, weapons and rings you have equipped. like ds3, bloodborne, or elden ring, i recommend that you try to stay on light equip load at all times. Thank you Dextralife. It only increases the distance of your roll. So does anyone here have a Link to a Build Calculator that ACTUALLY works? You can also use this link to share the build. Use a forum name or something along those lines I was so confused, I didn't even know what happened. Luckily, Dark Souls (and most games) perform their calculations with floating point numbers. This page was last edited on 8 February 2021, at 00:22. Select bow and crossbow to view arrow attack and bolt attack. And finally died my Lightning soul mass. One more thing that nobody seems to notice: if you have 30% or less equipment load, your jumping attacks make you jump MUCH further. Unlike Item Burden, there is no upper limit besides those imposed by level caps for wearing heavy equipment. I played SOLEY with dodging and proper spacing, using an UGS (mostly with the guts sword cuz it was badass). And even then it is better to have normal rolls. If I have higher equip load will I move faster or slower? Wikidot.com Terms of Service - what you can, what you should not etc. That is all.The I frames are the same with both and the bloodring adds the same amount of I frames to both. Your #1 source of fan provided tips, strategies, FAQs, and informaton about Dark Souls, Creative Commons Attribution-ShareAlike 3.0 License. https://darksouls.wiki.fextralife.com/Equip+Load Equip Load - Dark Souls Dark Souls Wiki To calculate weight %, try: https://www.mugenmonkey.com/darksouls MugenMonkey www.mugenmonkey.com (edited by Light 086) 0 There is somehing wrong with the calculator when i put 40 in strength, 40 in dexterity, 30 in faith and caestus at divine +10 upgrade the damage output is 6283 O_O. Fast roll was normal roll, Mid roll was the slower and then Fat roll was where you fall on your back. you can have both regular roll or fat roll at 70.0% depending on the exact gear, likely due to rounding on the displayed number, maximum equip load is 175.5 as state of patch 1.0499vita + havel's ring+2 + ring of favor+2 gives you exacly amount. Hey just here to quickly say that I finished it, it works great (although it's rather messy, but oh well). So this is my go too light weight character I use when turtling up is not going to be effective. At 36.5, I roll very slowly. It would make builds more varied and exciting if 70% had 10/7% bonus physical/magical defense. It doesn't seem to be as discreet as the table says. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Equip Load is primarily governed by Endurance,increasing linearly up to 139 at 99 Endurance (no soft cap; see table below). I just used this to try and see what build would have the higher Damage output (I have two themed Characters and wanted to see which one would be better for a Co-Op run with a friend) When i entered everything the Calculator said that the Right hand Weapon Damage should be 208 at an Occult +5 Composite bow. Manage all your favorite fandoms in one place! I noticed because I suddenly start fat rolling without changing anything. Thanks! English; dark souls 2 soul level based on the online who share report him for a well crafted souls-like with. Have played through Bloodborne Sekiro and DS3 but understanding Equip Load in DS1.. FK I rather play all game with no armor. Carthus Milkring is pretty useful in PVP when below 30% EL so long as you don't have a body buff aura. Do not choose the boulder pyromancy over havels ring. Equipment Burden is a gameplay mechanic in Demon's Souls. The only exceptions to this are if you need the ring slots for your build (something like a low level caster) or if you are using a glass canon build (which are mostly used for fun over function). MotF is Mask of the Father, RoFaP is Ring of Favor and Protection, and H'sR is Havel's Ring. You can increase your maximum equip loadby: Thank the gods elden ring just says light load etc to let you know. However, when I look at the exact calculation it comes out to 8.33333333%. Nearest tenth? Having below 30%, and you run slightly faster than 30.01%-69.99%, So as far as the difference in distance between 29 and 30, after testing I have determined that 4 29% rolls cover about the same distance as 5 30% rolls. Wanted to learn movements of enemies, get better and better, and then use my instincts to beat them.Then, after I FINALLY defeated the nameless king, I wanted to check out that shiny dragon slayer armor in the area piece by piece. Equip load effects roll speed (above or below 70% for fast/fat rolling), roll distance, stamina recove. can someone explain this to me in english; how do i lower the percentage. There are four rolling and walking speeds, depending on the character's weight class. I upgraded my max load to 60 and and went from a 5.0 weight sword to a 8.0 weight sword and my equip load went up to 33.9. The roll and run speed of the player will vary with the amount of equipped weight. Ammunition, consumable items and rings do not count against Equip Load. By carefully planning your equipment to nudge your actual equip load up using items with weights like 1.2, while avoiding bringing it back down with weights like 1.3, you can achieve an equip load that may be displayed in-game as 25%, but is in reality ever so slightly higher due to the aforementioned precision errors. How do you calculate the amount of endurance needed for a full black knights armor and sword, Okay so what does fat rolling actually mean? Weight class value (Equipped Weight/Equip Load) can be taken as a percentage. Bonuses to Maximum Equipment Load are always cumulative, meaning the percentage influences the total Maximum Equip Load, including any items increasing it already equipped. Equip Load is a gameplay mechanic in Dark Souls II. PorkNasty. Even if get my maximum load higher, fat roll is fixed in 70%? Just level up stamina. Dark Souls Remastered Equip Load Setting up your equipment in the Remastered version is very straightforward: you must be midrolling, which requires greater than but not equal to 25% equip load, and you must stay below or equal to 29.1%. Equip load definitely does affect Sprint speed. I am at 70% with Lothric Set, 26 Vitality, Lothric Knight SHield, Talisman, Brigand Axe, Life Ring, Bloodbite Ring, Flame Stoneplate Ring, and Chloranthy Ring. But damn the mobility, it can be Handy against ganks. It's the easy solution. Somewhere I found it's 30, is that correct? Can someone do some frame-perfect testing to debunk this? Moreover, Rollspeed and distance are both greater when the, There seems to be some confusion in the community regarding the terms. They MAKE you fail. Without DSFix: Download "No DSFix" version of the mod. Lucatiel's Mask, Alva Armor, Pontiff Knight gauntlets, and the black leggings (of course). I'm fairly certain that it gives you the most defense and poise per equip load.Step 6: Slap on whatever bits of light armor you can without exceeding the weight limit. I took all my armor off and felt light as a feather. Patch 1.06 decreased the percentage of Mask of the Father from 15 to 5%. At 87 vitality. For example, an equipped weight of 26.2 divided by an Equip Load of 64.0 would equal 40.9% Equip Load, a medium weight class with a moderate movement speed and roll. wait, so is it equipment load or weight ratio that needs to be under 70?? Is there any way someone could test stealth/movement noise when walking up on enemies from behind, and give some figures. DO NOT. THANKS!. often referred to as "medium roll" or "mid roll", often referred to as "slow roll" or "fat roll". Watch out for mimics and get Havel's armor set.Step 5: Equip Havel's chest plate. Curse. Yes, the -4% absorption penalty you receive from the Prisoner's Chain is worth it always. Dark Souls Wiki is a FANDOM Games Community. Should be added that occasionally you can fast roll at 30.0% and 70.0% flat if the float values are being nice to you. Depending on your current Weight Ratio, your character's mobility changes as follows: *Please see the Stamina page for stamina regeneration information. If no figures can be gathered I think a basic description of how this mechanic works should be added. Yes No ~ Soul Level Hollowing - + Vigor - + Attunement - + Endurance - + Vitality - + Strength - + Dexterity - + Intelligence - + Faith - + Luck - + Souls to next Level Total Soul Cost Head Chest Hands Legs Left Hand 1 ( details) The items in your inventory which are not in use do not have any effect on your character, and there is no maximum weight for non-equipped items. Move DINPUT8.dll into your "Dark Souls Prepare to Die Edition\DATA" folder. Is there a formula to calculate your total ability to carry equipment (so basically your total equip load) by using your Endurance? What is going on?? On the MugenMonkey calculator, my equip load percentage is 8.3% with my ratio at 13.5/162.0. The SL 120 pure strength build + pyro Black Flame, able to achieve fast roll and decent poise with some of the heaviest strength weapons.My Social Media: Pa. Think that should be added somewhere, since it is technically the limit 1 idea i like about ds1. Mask of the Mother does NOT add up HP Boost to Stats. I haven't played anything more rewarding in my entire life. A light arbalest did the job for me. This value is always exactly half ofyour maximum equipment load. When 70% is reached, the player's roll will become shorter, slower, and with higher ending lag. Me no likey, When I level up the vitality it makes my equip load higher. In the attribute input field press up or down keys on keyboard to increase or decrease the attribute value. Movement slows as the Equip Load percentage rises. Stronger enemies like the evangelists and black knights or the red eye knight at High Wall seem to notice you and will turn around if you walk up from behind with a WR around 60% and up. To use self and weapon buffs, you must select spell tool. This is wrong as hell. I don't it doesAnd why does it not work on mobile. Considering Havel's armor is quite heavy, you might need to make some changes. In this situation, more light pieces are usually better then one heavier one.Step 7: Feel great until Ornstein and Smough delete you. Anyway, Thanks for the amazing site. I've noticed that you're weight ratio affects how close you can get to certain enemies from behind before they turn around and aggro. Didn't even use any shield a single time. Although meme rolling is very stamina-intensive for longer distances, this can be mitigated by starting off with a plunge, then transitioning into meme rolls for the final descent. Spell tool must be selected in left (for magic weapon) or right (for magic shield) hand. It's fun sometimes, but I would not PvP like that (ultra greatsword to the face). I spent way to long trying to keep my equip load under 30% thinking there was a major difference when I was new, Quick tip for noobs: NEVER have your equipment load higher then 70% unless you have a big ass shield and huge stamina pool. The optimizer doesn't subtract the extra VIT levels that Prisoner's Chain gives even when you select it as a ring (it only uses that to note down the weight of the ring, so make sure its selected anyway). hiiiiiii anybody to play dark souls 1 on ps3 with me?Olaaaa alguem para jogar dark souls 1 no ps3 comigo? See the. Always thought that was kinda lame. = enabled | = disabled | = set partially enabled Show Armor List Armor Optimizer original By ispohr, edited with permission You can test it for yourself, the difference is very evident :D. you roll the same distance from 0% to 70% the difference is the speed as which you roll. I heard i need to lay my sign down??? Calculator version 1.0.0 Features to Add. That's below 25% equip load. It isn't that hard. If you want to wear medium armor and do fast rolls you will have to wear havels ring and have like 40 pts in endurance. Equipped consumable items, ammunition and spells will not contribute to equip weight. I guess it is one of those problems with rounding up and down, and picking the roll with this method. Equip Load is compared against the total weight of your currently equipped items to dictate whether you are one of four states: Lightly-equipped or "fast-rolling" - if your equipment weighs less than 30% of your total Equip Load, you will be in this state. Tinder is very. By setting up your equipped items in order to fall within a certain percentage range of your maximum equip load, one can simply roll off of an edge and continue rolling in midair until you reach the ground. Meme Rolls, also known as Air Rolls or Chain Rolls, are yet another way to avoid fall damage in Dark Souls and Dark Souls Remastered. i dont think the havel rings gives 50 percent more equip load. Sir Render -I just figured out that Fall damage Is higher if you weigh morethough this seems to be reduced by Vitality or defense itself 27Vigour 7Vitality dies at the fall with Eygon when Burdened with neerly 70% weight27Vigour 50Vitality doesn't die at 70% from Eygon's fallBoth were tested unembered27Vigour 7Vitality Survives the fall when nakedJust thought i'd add that here and hope a mod sees this and adds it to the Information, like I was testing: exactly 30 and <30 seems the same, I didn't see the difference between 30 and under 30//, Can someone with a brain explain the thing about rof and havel's stacking? At 0%, it takes around 2.5 seconds to regenerate 120 Stamina, while under 70%, it takes around 3 seconds. This page says that you fat roll at 70% an above and med roll at 69.9% and below (duh) BUT sometimes i manage to med roll even with exactly 70%. Pretty sure it doesnt recognise equip boost from FAP, Havel and MoF. Equipment Load is stat in Dark Souls 2 Equipment Load Information Every character starts with 38.5 maximum equip burden regardless of stats, and is then added 1.5 units to the maximum for every vitality point up to 29. The patch also changed how the different burden loads were calculated. Finally, timing can be disregarded completely if Fall Control is used; being in any phase of the roll animation will prevent FC being bypassed by lethal damage. These terms describes the actual velocity of the player character, and not the duration of the roll itself. How do I do this? You can roll with full havel set weapon and shield even a Talisman with FaP ring +3 and havel ring +3 with 85 vigor, a perfect 69% equip load for me, now i know why i roll so slow. It show that ring of favor makes you take dobbel dmg. That means you're going to be putting a ton of points into your End stat if you want to . Before when your equip weight. A whole page, and not a single mention about WHICH STAT AFFECT THE EQUIP LOAD??? You need the key.Step 3: Go back to the fork on that path (there's a pool of water on the intersection. Needs fix. You never want to have an empty equipment slot, because of how absorption is calculated, you'll take significantly more damage with an empty slot. This is all wrong. Jetblackmoon (Moderator) 8 years ago #3. The Themed Character has a +0 Occult Composite Bow and a Right hand Weapon Damage of 288 so obviously this Calculator is garbage. Base equip weight limit: 40 -> 30. I felt pretty bad just Rolling like that during I dont know 10-15min? The bonuses of the rings stack. More to change and adapt to when strategizing how you play. Just don't have any empty equipment slots. Im a newb to dark souls(remastered) And i have been using the eastern armor set And my equip load is at 62.30/82.20 I felt heavy as shit. Then i relaized something!! In PVP, this can be a major advantage. 30 poise is your goal. I didn't even know there was such thing as a medium or light roll or a decreased stamina reg. You can get a further roll than a fast roll (<30%) by being at exactly 0%. 35 endurance and fast roll, best way to flee ^^ And the distance weapon of your choice. Only equiped items effect movement. And some items like Havels ring, mask of the father, dark wood grain ring. Weight class entirely depends on the current equipment's weight over Equip Load. You can comment on this tool at reddit #1 Rubyeyed Jun 16, 2021 @ 7:52pm Wolf Ring, however, is pretty close to useless. Long may the sun shine! Based on level 100 and for completeness purposes, how viable is a PURE 50 int and 50 att wizard?Until ringing the second bell, I was fine with the vitality below 20, but I don't know what awaits me later in the game is it feasible to have a pure magician with 20vit and 20end? Encumbrance Level and armor also affects the speed of your stamina regeneration. Tooltips show more accurate values of defence. New Londo Ruins All Items Walkthrough for Dark Souls Remastered on PlayStation 4 in 1080p 60 FPS. Regular roll includes 70% equip load. "That's because you DaSIII babies mixed up already existing terminology. At 3rd April 2020 it says "Encumberence is the percentage of max Equip Load currently used (for example at 20 of 80 Equip Load, Encumberence is 40%)" but 20/80 is 25%! Such a time saving tool, considering if they are accurate. It is a measure of the player's mobility with a given set of equipped weapons and armor. Dark Souls: Armor combos optimizer v2 Source data can be found here: darksouls-armor-stats-.csv, darksouls-armor-stats-10.csv. Honestly - this story is one of the reasons why I have an eternal crush on the souls games. Not even against rats or dwarfs. All of a sudden, in the middle of a fight, I start midrolling instead of fast rolling, and I haven't been able to use the same setup with fast roll even after leveling endurance once. Is this right? Why dont i just fcking turn off damage all together if im just gonna have 100 frames of invincibility on every roll -dunkey. in my testing i get the same distance with 30.0% and only when i go over 30.0% i get medium rolls. Ah, remember when there was a real difference between Light Rolls and Mid Rolls? On the first floor of the castle proper, there's a unlit fireplace with an illusory wall behind it. 40 is even better, but often not worth it over the extra HP you'd get by leveling vigor instead (again, it depends on the build and player). There's your confusion. "You got 100% equip load and you may use that" - Seemed so natural to me.I didn't even REMOTELY QUESTIONED why my controller was shaking every time I rolled. Maximum equipment burden is increased by leveling up Endurance and can be increased by 50% by wearing the Ring of Great Strength. The most weight you could have while fast rolling is 53.59 (99 Vitality, RoF+3, Havel's+3), So I did a bit of research today at High Wall of Lothric.I tested 29.6 %, 30.4 % and 52.6 % equip load.29.6% goes approximately 1.5 rolls further than 30.4% on 8 consecutive rolls.No big difference was seen between 30.4% and 52.6%.I would like to thank my w key for giving me a consistent rolling direction.Hope this info helps :). The numbers listed for each category refer to the maximum equip load at the corresponding Endurancerespectivelyforfast 13/22, fast 13/23, fast 13/24,or medium 11/33. "To even top that, I didn't go full tank with great shield or sth. In-game text is unchanged to make mod more simple. Given the maximum equip loads we can achieve (48-139 base value, +20%, +50%, and/or +5% from the Ring of Favor and Protection, Havel's Ring, and Mask of the Father respectively) and the amount of control we have over our equipped weight (only varying by increments of 0.1), it should be impossible for us to exceed 25% without going well past 25.000088%. My equip load changed in a way that makes no sense. Rolling with 30% or less makes the animation complete faster. Equip weight equal to and below 25% of Equip Burden gives fast movement. It is not easy for women to find a good man, and to be honest it is not easy for a man to find a good woman. This is when diminishing return kicks in and you start gaining less and less with every stat point invested. Append content without editing the whole page source. After 32-34 vigor, start leveling vitality to ~40. Also, I was summoned as a mad spirit in the gael final place. To help people with bosses, you must use the White Sign Soapstone. This takes me back to when I did this by myself. I have the Millwood Greatbow equipped fully upgraded, a +10 chaos lothric knight sword, and pyro flame, and the Shield of want +5 in my left hand. Giving exactly 80 at 40 endurance. Similar to the everyday decimal numbering system which cannot express the value of 1/3 finitely, certain numbers like, for example, 1.2 can only be approximated by the game as 1.2000000476837158203125. and our You gotta find things out on your own, learn the hard way and refine your skills. or will I need to do the basic simple math myself? In DS3 fat roll is above 70% and it looks similar to the roll Im getting now . if youve played other fromsoft games before ds1. Is a little underwhelming having to spend points in a garbage stat just to have more equip load. - chaos weapons do not scale with humanity - additional humanity is counted as a soul level up, skewing both souls for next level up and total soul cost - pyromancies not available in spell selection - ascended pyromancy flame not listed as a seperate weapon or an upgrade - catalysts do not show base magic adjust - havel's ring, ring of favour and protection, and mask of the father do not affect max equip load - tiny being's ring, ring of favour and protection, and mask of the mother do not affect max hp - ring of favour and protection is listed twice, once with normal effects and once with the effects of calamity ring - calamity ring is listed as having the effect of a tiny being's ring, and also doesn't alter max hp - bite rings do not affect their respective stats - left hand weapon damage is not displayed under stats - some weapons are missing from weapon list just thought i'd compile a few of the more major things people have seen in 1 comment, Why is there 30 in faith intelligence builds don't use faith. Here's a story of a bloody DS3 virgin:On my first DS3 playthrough (which was also my very first souls game), I played with fat roll up until nameless king. At 0% weight ratio (for testing! You'll definitely notice a difference, but because of how absorption is calculated, because you'll still have your base absorption, and because non-physical damage is basically the same between light and heavy armor, the damage you take isn't significantly more than at ~69% EL. Should I keep equipment load under 70% to avoid the 20% stamina regeneration malus if I'm not rolling? what about the atttunment slots, this does not help me, Havel ring and FaP Ring don't show the increased equip load, The uncursed artorias greatsword is missing, This Build Calculator is in BETA - we are working on improving responsiveness. Help ? Max equip load starts at 50 with 10 points in endurance and goes up by each point put in, so 1 end = 1 max equip load. So I suppose it's the Total Frames that determines the "speed" of a roll. All rights reserved. i tried searching weight but i just got this, and i don't mean like a full armor set, an individual weapon or armor piece. Having a 740 AR with the greatbow gives me a lot of crowd control and 627 AR on my chaos lothric sword. Unless otherwise stated, the content of this page is licensed under. In this video, we'll show you where all the items are in th. Equipped consumable items, ammunition and spells will not contribute to equip weight. 13i frames for both 30% and above30% As well? Hello, I was playing dark souls like normal a couple minutes ago, had a setup with which I fast rolled. Tooltips show more accurate values of absorption and resistance. I see that your still working on the thing, and well done so far. The description for the calamity ring here is the same as tiny being's ring. What about between 30 and 70 if I'm at around 64? It says the ring of favor and protection adds double damage effect. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Weapon matchmaking - find. Each weapon, armor, and ring you have equipped, even if it is not currently held in your hands, contributes to your current Equipment Load. I just started this game and I have played dark souls 2 and 3 in the past but what i dont understand is that every new equipment i get makes me slower and i have put a decent amount of points into endurance to have a higher equip load in other dark souls it fixes the problem but if i just add a small upgrade like from a 3.7 load chest piece to a 4.7 chest piece it makes me noticeably slower am i upgrading wrong or does picking wanderer as starting class change anything? We can all agree that it's stupid how you can wear 1 ton worth of armor and weapons, and still mid roll, then you slide ONE ring on your finger and suddenly your hit with type 2 diabetes. Stamina regeneration is also affected by the Equip Load percentage, though the change is quite negligible.